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AI Insights · Timothy · January 2021

Q4 2020 Performance of Top City Building Games on iOS in Europe

An analysis of the top city building games on the iOS platform in Europe during Q4 of 2020 reveals varying trends in downloads, revenue, and user engagement. Sensor Tower provides detailed insights into the performance of these popular mobile games.

Q4 2020 Performance of Top City Building Games on iOS in Europe

City Building Games Thrive in Europe's iOS Market During Q4 2020

The last quarter of 2020 saw city building games on iOS maintaining their popularity among European gamers. Sensor Tower's data offers a glimpse into the performance of these games, highlighting their downloads, revenue, and weekly active users. Here’s a breakdown of how the top city building games fared in this period.

SimCity BuildIt by Electronic Arts displayed a strong presence with a noticeable increase in weekly revenue, peaking at 200 thousand in the week of December 21st. Downloads also surged, reaching a high of 70 thousand in the same week. The game's weekly active users showed a growing trend, ending the quarter with over 400 thousand active users.

The Simpsons™: Tapped Out, another title from Electronic Arts, experienced its revenue peak at over 300 thousand in the week of November 16th. Downloads for the game reached their zenith at about 33 thousand in the last week of September, while active users saw a slight increase, closing the quarter with around 355 thousand.

Social Quantum's Megapolis: City Building Sim had a more modest quarter. Revenues for the game peaked at nearly 30 thousand in the last week of December. Downloads hit a high of 13 thousand in the week of November 16th, and weekly active users showed consistency, ending the quarter with nearly 28 thousand users.

The Tribez: Build a Village by Game Insight saw its highest revenue at 20 thousand in the week of November 23rd. Downloads were at their highest in early November, reaching 9 thousand, while active users fluctuated, finishing the quarter with about 11 thousand.

Lastly, Sid Meier's Civilization® VI from Aspyr Media, Inc. had its revenue peak at over 13 thousand in the last two weeks of December. The game's downloads reached a high of over 4 thousand in the final week of the quarter, and weekly active users saw a rise to over 7 thousand by the end of December.

For more detailed insights and data on the performance of these and other applications, Sensor Tower provides comprehensive market intelligence and analytics.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2021